<Feat Id="1040" Name="Fey Foundling" Type="General">
  <description>You were found in the wilds as a child, bearing a mark of the First World.</description>
  <prerequisites>You may only select this feat at 1st level.</prerequisites>
  <prerequisite_feats>
  </prerequisite_feats>
  <benefit>Your strange connection to the First World and the fey infuses you with life, and whenever you receive magical healing, you heal an additional 2 points per die rolled. You gain a +2 bonus on all saving throws against death effects. Unfortunately, you also suffer +1 point of damage from cold iron weapons (although you can wield cold iron weapons without significant discomfort).</benefit>
  <normal>
  </normal>
  <special>
  </special>
  <source>Inner Sea World Guide</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>
  </goal>
  <completion_benefit>
  </completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>
  </suggested_traits>
</Feat>